2010-05-18
Light
As fundamental light is for the recording and the reconstruction of a hologram, as fundamental is the knowledge of what light is and the understanding of how it works. The coming posts are about:
Even these coming entries are not about phantasms, they would like to provide a service giving everyone an understanding of the properties of light, who isn't much into it or into physics and mathematics.
Here is a track called Lightwave by VNV Nation, going perfectly with the entries to come - by title and even musically.
2010-05-15
Project Natal
Johnny Chung Lee is currently working with Microsoft on Project Natal - a new technology of game controlling without a gamepad. It's a continuation and advancement of Lee's work on the Wii Remote hand tracking system.
It works quite in the same way as his Wii Remote project does. With one significant difference. The video game is just controlled by hands, feet, head and voice without any other kind of device, except a sensor, which is placed near the TV.
The sensor is able to recognize moves of several people in front of the TV. Besides a number of built-in microphones - to ensure communication by voice from any point in the room with the console - it has got two attached cameras. An ordinary Red-Blue-Green colour camera, and 3D camera, which allows to locate the user's position an recognize his moves.
Project Natal Xbox 360 announcement
The new device is expected to be available by autumn/winter 2010 under a name that is not know yet.
In June 2009 Shinoda Lab presents on SIGGRAPH Touchable Holography using Johnny Lee's Wii Remote hand tracking system. Next SIGGRAPH conferences are going to take place in Los Angeles, 25-29 July and Seoul, 15-18 December. Right now there are no announcements, that Shinoda Lab is going to present a further developed version of its Touchable Holography.
Nevertheless it would be very interesting to see, what it would look like.
2010-04-15
Holography as phantasm story - A parallax view
With the M.A. thesis entitling Holography as phantasm story - A parallax view, the concern of this survey is sharpened.
The purpose of this work is telling a story of phantasms emerging from holography.
Holography at first fails in its originally assigned field of application - improving electron microscopy. Except some military usage in its early days, which take place far off and shielded from public perception, the physical concept becomes a marginal phenomenon. For about fifteen years attention is refused to holography, for which other media don't have to struggle for. The invention of laser light induces the rebirth of holography. It converts holography's dried up fields of application into fertile soil, whom arises an unforeseen and unimaginable variety of hopes, dreams, wishes and longings, and pushes open gates to visions and phantasms.
Holography as phantasm story - A parallax view is about these phantasms. It would like to tell about the visions of holographic memory, of tangibility and the yearning to feel, of measuring without destroying, of brand protection, and the boundless confidence in holography's capabilities to explain the mechanics of nothing less than the human brain and the whole universe.
Telling this story, this work takes holography as a paragon and mimics one of its main features - the parallax view. Viewing the object of study from different angles - from holography's different fields of applications and phantasms - this work itself becomes an into writ getting hologram.
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